After a dealer has been selected, five cards will be dealt face-down to each player. The dealer will deal clockwise until all the players received their five cards. Traditionally, the cards are dealt in pairs of two’s and three’s. Any player who was dealt two cards in the first pass will get three cards in the second pass and vice versa. Example:
|1st Player||2nd Player||3rd Player||4th Player(Dealer)|
|First Pass||3 cards||2 cards||3 cards||2 cards|
|Second Pass||2 cards||3 cards||2 cards||3 cards|
The four remaining cards will be placed face-down in front the dealer, and the top card is turned face up. The stack of cards in front of the dealer is referred to as the kitty. The card turned face-up is called the up-card.
Players may random select a person to be the first dealer, but a more equitable way is to use the rule first black jack deals. One person will deal cards face up in front of each player. The first person to receive a black jack will become the dealer for the initial hand. In subsequent hands, the deal is rotated clockwise. After shuffling the cards, the dealer must offer the player to the right an opportunity to cut the cards. If the dealer fails to offer a cut to the player, the opposing team may call a misdeal as long as the cards are still being dealt or no play on the hand has been made.
Euchre is play by four people divided into two partnerships. Partners sit directly across from each other. In the diagram below, North and South are playing against East and West. The first partnership to score at least 10 points wins the game. Euchre players traditionally keep score by using some of the remaining cards from the deck, typically the 6’s and 4’s. Each pip represents a point, and one card is used to cover the other so as to expose the number of pips corresponding to the team’s score. The score cards are placed at the corners of the table, and one partner is assigned to keep track of the score. Below, the scores are 5(spades) to 6(hearts).