Euchre Strategy – Position and Bidding

Euchre is a positional game, perhaps more than other card games. The up-card provides information during the bidding process. This information will increase or decrease the relative strength of your hand. Position is determined by the dealer. The player sitting to the left of the dealer is called first seat or first base. The dealer’s partner is called second seat. The player sitting to the right of the dealer is called third seat.

There are two axioms to consider when applying positional strategy in euchre. The first is the rank of the up-card, and the second is the aggressiveness of your opponents. The higher the rank of the up-card and the more aggressive your opponents are at bidding, it will greatly increase or decrease the relative strength of your hand.

 

First Round

First Seat

The first seat is a difficult place to call trump. It has has the least amount of information to call. It gives the dealer a trump card and the ability for him to create voids. On the other hand, the first seat has the ability to lead the first card, which has its obvious advantages.

To order up from the first seat, you should be holding a nice hand. Since the dealer has an improved hand, it is useful to have an extra trump or ace. If the first seat is going to call, going alone should be strongly considered.

Second Seat

If you are sitting in the the second seat, you should instinctively try to call trump, because it would give your partner a trump card. This advantage enables the second seat to call riskier hands than normal. The only exception to calling a biddable hand from the second seat is outlined by the Eighth Commandment of Euchre: Ordereth not the right bower unto thy partner’s hand unless thou canst go alone.

Third Seat

Do not call from this seat unless there are three guaranteed tricks, otherwise pass. The third seat is the hardest seat to call, because you improve the dealers hand, and you must rely on your partner to lead trump. In addition, the dealer can easily finesse at least one trick, and thus making it harder to win from this seat.

Dealer

If you are the dealer, you should instinctively bid trump. The dealer is technically playing with 6 cards, and inherently, the seat has the most flexible hand. You can easily create voids, or discard the least valuable card. Even slightly risky hands should be considered, because it doesn’t allow the player sitting in the first seat to name trump.

Second Round

First Seat

After the dealer has turned down the up-card, a lot of information has been gained. The first seat has gained that the opposing partnership is weak in the same color suit as the up-card. If the two players are weak in one color, then they are likely stronger in the color opposite of up-card. Therefore, the first seat, when possible, should call trump in the “next suit”. This is called a next strategy. The stronger the up-card, the more effective it is to call next. If you call trump in a color other than next, do not expect a lot of help from your partner.

Second Seat

The second seat should adopt a “reverse next strategy”. If your partner couldn’t call trump with the up-card, your partner is likely weak in the same color as the up-card. Therefore, you should call trump in color opposite of the up-card, often called “reverse of next” or simply “reverse next”. Calling trump in the next suit can be done, but don’t expect any help from the dealer.

Third Seat

If you are sitting in the the third seat, you should adopt a “Second-chance Next Strategy.” In general, your partner wanted to call next, but their hand may have been to weak to call. So the third seat has another opportunity to call next. Your partner will likely have one or two cards in the next suit, and therefore it would make it easier for your partner to lead trump. Calling trump other than next is very risky.

Dealer

If the bidding has comeback to you for a second time, you should adopt a “Second-chance Reverse Next Strategy.” In general, your partner wanted to call a suit reverse of next, but their hand may have been to weak to call. So you have another opportunity to call reverse next. It also should be noted that the cards are very evenly distributed, and the Aces will likely go around the table without being ruffed. If the dealer’s is too weak to call a “Second-chance Reverse Next” suit, simply pass, but if you are playing stick the dealer, you should pick trump which maximizes the number of trump cards and off suit Aces.

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Pogo Backdoor for Euchre

Euchre Backdoor

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Black `n’ Blue Cement Pond Emerald Isle A Clockwork Orange
Bleu Cheese Kitchen Heat Evergreen Fuzzy Navel
Blue Backs Tournament Fried Green Tomatoes Goldfish Bowl
Blue Bayou Green Land Orange Marmalade
Blue Bonnet Green Lanterns Orange Roughy
Blue Moon Green Machine Orangutan
Blue Star Mean Joe’s Pulp Fiction
Blue Suede Shoes
Danube Drifters
Hill Street
Indigo
Ol’ Blue Eyes
Wild Blue Yonder
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Euchre Quiz – What Should You Lead?

Euchre Quiz - What should you lead?

The dealer has picked up the Ace of Hearts. What is your best lead?

Nine of Spades King of Spades Queen of Diamonds Ten of Hearts King of Hearts

 

Answer

The Queen of Diamonds!

First of all, the K and 10 should be quickly eliminated from consideration, because you should not lead trump into your opponent’s order. This is stated in the Sixth Commandment of Euchre.

Leading 9 in hopes that you could someday play the K and squeeze out a trick is a long shot. Your opponents could easily win a trick and lead another spade to allow the other player to Trump In. You will be force to follow suit, when you would rather play a trump.

Leading the K is an inferior version of the 9 lead. The K has slim chances of making it around the table, and the 9 is a poor squeeze card.

Leading the Q creates a void in diamonds. This maximizes your chances to Trump In if your opponents leads a club or another diamond. If you win a trick, you can still play the 9 and hope to squeeze the K.

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Euchre Quiz – What Should You Discard?

Euchre Quiz - What should you discard?

You are the dealer, and the player to your left told you to pick up the Ten of Spades making spades trump.

What Should You Discard?

Ace of Diamonds  Nine of Diamonds  Queen of Hearts  Ten of Clubs  Nine of Spades

Answer

For obvious reasons, no one should have discarded the Ace or the Trump card. The 9 can be eliminated from consideration, because it doesn’t create a void in diamonds.

So there are really only two choices, the Q and the 10. Many of you would have picked the 10 because it the smallest card that creates a void. Discarding the 10 is not a mistake, but it is a dubious move. The better play would be to discard the Q.

Since the Q is alone, she can’t be used effectively as a squeeze card, therefore making her is a equally as useless as the 10. The only difference between the two cards is that the 10 is in the next suit, and Q is in the green suit. There are 5 hearts unknown in play compared that to 4 clubs unknown in play. It is more likely that  a heart will be led than a club. This edge may not seem like much, but it does add up over time. An extra trick leads to extra point, and eventually leads to extra win.

Your first priority is to create a void in the color opposite of trump. If that option is not available to you, then your second priority is create a void in the next suit. Your last priority should be to eliminate the lowest card.

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Calling Next

The Strategy of Calling Next or Hoyle is a simple concept that can be used to great effect in your games. Next is the other suit of the same color as the up-card. For example, if the suit of the proposed trump was Spades, then Clubs would be the Next Suit. After the dealer has turned down the up-card, the player sitting left of the dealer would Call Next, making Clubs Trump.

Next is an aggressive strategy against aggressive players. The more aggressive your opponents are at calling trump, the more effective Calling Next will have on the game. The higher the up-card, the more effective it is to Call Next.  If the dealer turns down a bower, it almost commands the person to the left to Call Next. Even if that person doesn’t have a great hand, that player should Call Next.

The logic of Calling Next resides in the idea that your opponents don’t have the Bowers or can’t use them effectively. If your opponents don’t have the bowers, then they are buried or in your partner’s hand. If your opponents have one of bowers, they are likely to be unsupported. Leading trump should pull the bowers out of their hands, leaving you and your partner with the remaining trump cards.

Guidelines to Call Next

  • 3 or more cards in Next
  • 2 cards in Next, and 1 off-suit Ace
  • 1 card in Next, and 2 off-suit Aces
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Bad Call, Bad Execution, or Bad Luck

When you get euchred, you must ask yourself and your partner:

  • Was it a Bad Call?
  • Was it Bad Execution?
  • Was it Bad Luck?

Rather than start complaining about the cards, which would violate the Tenth Commandment of Euchre, or their partner, which is poor sportsmanship, you should analyze the entire hand. If you determine the hand played was a Bad Call or Bad Execution, then use it at a learning experience for you and your partner. If it was Bad Luck, then keep it as reminder that you are playing the best euchre possible.
 
Let’s look at an example to determine if was a Bad Call, Bad Execution, or Bad Luck?

Score
E/W: 2
N/S : 5

North (Dealer)

 K Q
 A 9
 Void
 K

Up-Card
 A
West
 9
 Void
 A Q 10
 J
Euchre Table East
 A J
 K Q 10
 Void
 Void

South 

 10
 Void
 K
 Q 10 9



After the deal, East Passes, and South tells North to pick up the A and discarded the 9.

The Call: From South’s point of view, he has 3 trump cards, and North will have at least one trump and an improved hand. You should never underestimate the dealer improving their hand; it is simply a powerful play in euchre. South doesn’t know where the 3 remaining trump cards are located, but he realizes his partnership has the majority of trump cards.

Verdict: South simply made a solid call. What can be more wrong than knowing your team has the majority of trump cards with an improve hand?

 

The Discard:

It may have been slightly more accurate for North to discard the Q, because North is voluntary stripping the guard of the A.

Verdict: Despite the slight inaccuracy, it won’t change the outcome of the hand. Try it out for yourself.

 

1st trick:

East leads off with the A, everyone else follows suit.

Verdict: Just following the rules of Euchre

 

2nd trick:

East leads off the K, South Trumps with Q and North follows suit.

Verdict: It doesn’t matter which card South tosses out, West will play the right Bower. North must follow suit.

 

3rd trick:

West Leads off the A. North plays the A, and East Trumps over the Ace with the left Bower. South follows Suit.

Fate is sealed! East and West have euchred North and South. Rather pointless, but North/South will win the remaining two tricks.

Verdict: There was nothing that North could play to stop the other Bower.

 

So what went wrong?

North/South had 5 of the 7 trump cards, and yet they still got euchred. Many you will claim that North/South lost because they lack the bowers, but that couldn’t be further from the truth.

North/South lost because East/West were able to coordinate their cards. If you look at the hands, East held 3 hearts and West held 3 Diamonds. This disparity allowed East and West the able to not follow suit, other than Spades. Their trump cards were never in jeopardy of being played during the same trick.

If East had played a Heart Instead of the A, South would have likely played the natural Q, and North/South would still have been euchred. In fact, South would have needed to play the very uncanny 10 to win that scenario.

Verdict: Bad Luck! While it is rare for a team to have coordinated cards, it is not completely uncommon. The vast majority of time, when a team has 5 out of 7 trump minus the bowers, the defending team will not be so lucky.

 

 

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Aggressive Vs Conservative Play

Euchre players usual describe their style of play as either Aggressive or Conservative. Aggressive Players are risk takers. They call trump more often, play questionable hands, and rely on their partner. They may win more hands, but in return, they get euchred.  Conservative Players will only call trump when they assured to make a point. While Conservative Player may never get euchred, they barely win enough hands to win the game. While it is easy to split playing styles in to a dichotomy, it is more accurate to view these playing styles as a continuum.

Many euchre players think Aggressive Play is the key to winning. Other players think that Aggressive Play is too risky, and it an easy way to lose games. Which playing style is better? The correct answer is that it depends on the situation. Both Aggressive and Conservative play can be successful. Both approaches have interesting strategies. The best players will use both styles throughout the game. The best players will quickly recognize and understand the playing style of their partner and opponents.

The score is the most common situation on whether a player should play aggressively or conservatively. If you are trailing your opponents by a significant margin, then it is wise to play aggressively. Since you are behind, you must take greater chances to catch up. If you are behind and play conservatively, then it is unlikely you have enough time to make up the lost ground. Conversely, if you are ahead, you should play more conservatively. You should try and capitalize on your opponents risky calls. Knowing when and how to play Aggressively or Conservatively takes experience.

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Second Hand Low

A classic strategy in euchre is Second Hand Low. The strategy is a trust play that allows for a partner a chance to win a necessary trick. It doesn’t always work, but it could mean the difference from winning two points instead of one.

Here is an example of Second Hand Low:

Score E/W: 4
N/S : 4

North (Dealer)

Unknown

Trump

West

Unknown

Euchre Table

East

Unknown

South 

void
A 10
J Q
9



South declared diamonds trump and is holding:

Jack of Diamonds Queen of Diamonds Ace of Hearts Ten of Hearts Nine of Clubs.

East leads off with the precarious Queen of Spades.

There is no way that East believes that the Q will make it around the table, and it is obvious that East is getting rid of a singleton card to become two suited. The question remains for South who is holding the ace. If South trumps the Q, South could potentially ruff a winning A from North’s hand.  Not to mention, South will only be left with one trump. Leaving any remaining tricks defenseless.

South ended up playing the hand low with the 9, leaving a 50% chance of North winning the trick. South will eventually have to play 9 , leaving an entire trick up to North. What better time will South have in order to let North win a trick?

Besides, if North doesn’t win the trick, South will still have two trumsp and an off-suit ace win 3 tricks.

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Trumping In

The strategy of Trumping In is the exact opposite of Pulling Trump. The main idea behind Trumping In is to allow for a partner to ruff a trick. Generally, the trump maker should pursue Pulling Trump. In some cases Trumping In is the only way to win.

Let’s look at an example game to demonstrate when to Trump In.

South has named hearts trump. The grand scheme for South is to ruff East’s lead with the A, pull trump with the J, and follow through the A. If needed, South may depend on North ford help.

Score

E/W: 9
N/S : 9

North (Dealer)
10
10
K Q
J
Trump
West
A
K Q
10 9
void

Euchre Table

East
Q 9
9
void
K Q
South
void
J A
void
A 10 9

East leads off with the K. South follows suit with the A. West trumps with the Q, and North follows suit. Obviously, plans did not go right for South.

East leads the A, and play proceeds with the 10 and the 9. South trumps with the A. Currently, South is holding J and 2 losers.

South desperately needs for North to win a trick. Leading the J would pull the remaining trump from East and West, but it could also pull a winner from North. South needs to keep as much winning material in play, and allow for North to Trump In.

South leads the 9. Play proceeds with the K, the Q, and the Q.

West then leads the 10 with North following suit. West ruffs with the 9. With the trick score already 1-2, South must play the J if there is any chance of saving the game.

South plays the 10 followed by West’s 9.  Finally, North is able to Trump In.

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Euchre Point System

Euchre Point Systems allow players to evaluate various hands. Although no point system is perfect, they do provide guidelines on when to declare trump. The point system below assigns points for each card in trump, the up-card, off-suit aces, and an extra point for being 2 suited. A player wanting to use this system, should add all the possible points as indicated on the chart. Points adding up in the range from 1 to6 should “pass” as they are very risky. Aggressive players should call anything in the 7-9 range.  A player who has a safe hand, anything above 10 points, should consider going alone.

Trump Suit Up-card
Partner

 

Opponent

 

Right Bower 4 4 -4
Left Bower 3
Ace 3 3 -3
King 2 2 -2
Queen 2 2 -2
Ten 1 1 -1
Nine 1 1 -1
&nbsp
off-suit Ace 2
2 suited 1
&nbsp
Risky 1-6
Aggressive 7-9
Conservative 10+
&nbsp

Let’s look at an example.

Queen of ClubsJack of DiamondsAce of ClubsQueen of HeartsKing of Diamonds

Up-card for the opponent Nine of Hearts

Currently, hearts would yield 3 (J) + 2 (Q)+ 2 (A) – 1 (9) = 6 points, and the player should pass.

If the up-card was turned down, diamonds would yield 4 (J) + 2 (K) + 2 (A) = 8 points, and the player should call diamonds.

Although point systems do a great job of evaluating hands, they do not tell people how to play the hands.

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