The team that makes trump must take at least three tricks to earn points. Failure to take at least three tricks is known as a Euchre, which earns points for the defendiers. The first partnership to score 10 points wins the game.
Scoring in Euchre | Points |
---|---|
Trump Makers in partnership wins 3 or 4 tricks | 1 |
Trump Makers in partnership wins 5 tricks | 2 |
Trump Maker goes alone and wins 5 tricks | 4 |
Trump Maker goes alone and wins 3 or 4 tricks | 1 |
Defenders in partnership wins 3 or 4 tricks | 2 |
Lone Defender wins 3 or more tricks | 4 |